Our Blade Guide (Character Concepts)

-The warriors of Madrigal.

Our Blade Guide (Character Concepts)

Postby mrjoneleth » Mon Nov 26, 2007 2:48 pm

So, I ran over the 60,000 character limit with my original guide once I started adding character concepts from other players. So I've created this thread to hold them and will just be linking to it from here:
http://flyff-forum.gpotato.com/viewtopic.php?f=5&t=2485173


Some possible character concepts...
--The Dark Assassin
----Level 60
----Level 75
----Level 90
----Level 105

--The Barbarian Warrior
----Level 60
----Level 75
----Level 90
----Level 105

--The Tenacious Tank
----Level 60
----Level 75
----Level 90
----Level 105

--The Hepburn Hurter
----Level 60
----Level 75
----Level 90
----Level 105

--The Nerd
----Level 60
----Level 75
----Level 90
----Level 105

--Marvalis' Pure strength blade
----Level 60
----Level 75
----Level 90
----Level 95

--Marvalis'Dexterity blade
----Level 65
----Level 70
----Level 90
----Level 105


Some possible character concepts...
Remember than anything I say here is just one possibility of many. I recommend you alter these according to your personal playing style, but if you do decide to strictly stick with one of these you will do just fine. Many people seem distressed that I recommend such high STA and DEX values, but this is a guide for playing all aspects of Flyff, not just grinding. If you are a blade level 90 then you NEED something to protect you when you try to clockwork, duel, or guild war. If you are on a PK cluster I recommend even higher values of STA and DEX.

I go through levels 60, 75, 90, and 105 of each character concept I provide and give you recommended stat points, equipment, and maxed skill that you should have as you reach each that level (i.e., at level 60 you should already have everything listed in the level 60 section). I also provide some tips to help you out as you progress at each set of levels. Remember: These are NOT just builds, they are ways of playing your character which includes your build, equipment, skills, and tactics. Also these are all meant to be tweaked by you in order to suit your personal needs.

With all that said, you can try out your own blade creation using my handy blade creation tool found here:
http://www.greydown.net/flyff/BladeTest.html

The Dark Assassin:
The Dark Assassin is a blade that fears no other player. She is a loner that does not rely on the help of others. She will dominate in duels, and is able to take even the toughest foes in a fair fight. She does not need elite upgraded equips and levels at a good speed compared to other classes. As a general tactic, the Dark Assassin will hit any enemies that get near her, even if she isn't done with her last victim yet. By luring enemies to follow her, she doesn't have to waste her time seeking them out.

STR: xx
STA: 50 (40-60, less for faster leveling, more for better player combat)
DEX: 96 (80-96, more will leave more options open to your character)
Keep all stats roughly even until each stat is 50. Then increase DEX until you have 96 DEX. Finally add all remaining points to STR.

Level 60: STR 50, STA 50, DEX 63
Rescorn Set, Dual Dretra Swords
Strentes, Mighteers, Gore Necklace

Blazing Sword, Sword Mastery, Empower Weapon, Bloody Strike, Sneaker, Silent Strike
Leveling from 60 to 75 with the Dark Assassin is very straight forward: see monster, kill monster, rinse, repeat. When facing giants, use Silent Strike to slide through the beast and attack it from the other side. This is really useful when you don't want to knock the giant backwards into a wall or some aggressive monsters. If you can, max Berserk as soon as you hit level 65.

Level 75: STR 50, STA 50, DEX 93
Strentes, Mighteers, Gore Necklace
Akan Set, Historic Sword (primary), Historic Axe (offhand)

Berserk, Sonic Blade, Cross Strike
At this level you get your level 75 Set. I recommend upgrading it a lot since you'll be keeping it until level 105. You can handle Pinkies pretty well at lower levels, so get into the Pinky room of the Darkon Mines as soon as you can. You may even want to invest in upgrading your weapons high in the water element. In duels you might find Cross Strike handy, but don't underestimate your ability at raw attack either.

Level 90: STR 77, STA 50, DEX 96
Akan Set, Dual Angel Swords
Strentes, Mighteers, Gore Necklace

Slash, Guillotine
If you have strong water weapons from level 75, keep them and use them at kerns until you are level 98. At 98 upgrade your Angel Swords with high wind element and jump over to Bears in the desert. Skipping Glaphans can save you a lot of grief.

Level 105: STR 107, STA 50, DEX 96
Dest Set, Dual Legendary Golden Axes
Strentes, Mighteers, Gore Necklace

Smite Axe, Axe Mastery, Hawk Axe
Woohoo! 105! You've earned it. With your new Legendary Golden Axes and Dest Set you can take on any monster in the game. Popcranks hit a little hard still, even for you, but you can take them. Maybe ease your way there by facing Muffrins for a couple levels.


The Barbarian Warrior:
The Barbarian Warrior is the scariest thing a monster will ever encounter. His damage is legendary. But he is only as good as his elite upgraded equipment and the ringmaster that supports him. He will never go anywhere without a ringmaster partner. With constant good support, his leveling speed is unrivaled. While he hits hard, he also takes hits hard. Not recommended for anything other than straight leveling, one monster at a time.

STR: xx
STA: 40 (30-50, less if you are really confident about your item upgrades)
DEX: 15 (15-54, more if you want to have a chance in player combat)
Increase STA and STR evenly until both are 30, then only increase STR.

Level 60: STR 108, STA 40, DEX 15
Recorn Set, Dual Dretra Swords
Strentes, Mighteers, Gore Necklace

Sneaker, Empower Weapon, Smite Axe, Axe Mastery, Blazing Sword, Sword Mastery
From levels 60 to 75 are fast but tough for a Barbarian. Just hack and slash and keep an assist handy. You can do it! But don't use (or even learn) blade attack skills, you'll just embarrass yourself.

Level 75: STR 138, STA 40, DEX 15
Einy Set, Dual Historic Axes
Strentes, Mighteers, Gore Necklace

Berserk, Hawk Attack
It will be easiest for you to wait until you are at least level 80 before going into the Pinky room. As you near level 90 your ringmaster companions will learn GT and you will love it. You can use Hawk Attack when you want to make sure the enemy misses when it hits you, which is important with giants.

Level 90: STR 168, STA 40, DEX 15
Dayst Set, Dual Angel Axes
Strentes, Mighteers, Gore Necklace

Slash, Keenwheel
OMG! Still more damage! You are a weak target defensively, but using Hawk Attack on giants will help level the playing field. If you can get your Angel Axes clean then do so. Element, de-element, and re-element your axes over and over for every monster type from Shuhammas to Bears. Just spend a couple levels at each monster type. If you are dueling you might find the Slash-Keenwheel combo effective with your high STR.

Level 105: STR 198, STA 40, DEX 15
Dayst Set, Dual Legendary Golden Axes
Strentes, Mighteers, Gore Necklace

Pan Barrier, Bloody Strike
Congratulations! Level 105! Unlike the Dark Assassin you'll still have to train a while before you can face all the monsters in the game with confidence, but nobody does more damage than you... except another version of yourself with more penya.


The Tenacious Tank:
The Tenacious Tank is a blade that can take on anything. He dodges near everything and what does get though is barely a scratch. He starts out slow until level 65 when he gets his first AOE attack, but then levels at a decent speed compared to other classes. By making use of less popular items and using his items for longer, the Tenacious Tank usually spends less penya than other blades, even when you account for food and vitaldrink.

STR: 30 (15-30, use less if you never plan to use normal attacks)
STA: 60 (50-80, use more if you want better player combat ability)
DEX: xx
Keep all stats roughly even until STR is 30. Then only increase STA and DEX until your STA is 60. All remaining points go into DEX.

Level 60: STR 30, STA 60, DEX 73
Shamutra Set, Dual Guardian Swords
Arek Rings or Dexions, Mighteers, Peision Necklace

Empower Weapon, Smite Axe, Axe Mastery, Blazing Sword, Sword Mastery
Getting to level 65 is going to be slow because you'll have to 1v1 and you're gear is not ideal for that, but don't lose heart! Keep chugging away. It is very important that you save up at least 45 skill points when you get your job change so that you can immediately max Blade Dance when you reach level 65. From there on out you're a AOE grinding machine.

Level 75: STR 30, STA 60, DEX 103
Einy Set, Dual Historic Axes
Arek Rings or Dexions, Mighteers, Peision Necklace

Blade Dance, Sonic Blade, Cross Strike
The next AOE skill you want is Sonic Blade, which does more damage than Blade Dance, but has a more restricted area of effect. You'll see what I mean when you get there. You'll be using Sonic Blade until level 90 (at which point you can choose your favorite). I recommend upgrading one of your Historic Axes a lot since you will have it forever. Do not element the chosen axe any higher than you are comfortable de-elementing. Upgrade your Einy Set a lot, since you will have that set until level 105. Also from here on out it is a good idea to element your armor suit to protect you from whatever monsters you are currently AOEing.

Level 90: STR 30, STA 60, DEX 133
Einy Set, Angel Sword (primary), Historic Axe (offhand)
Arek Rings or Dexions, Mighteers, Peision Necklace

Sneaker, Pan Barrier
Keep your better upgraded Historic Axe from the previous levels and change your primary weapon to a good Angel Sword. Use whatever AOE you enjoy more. Avoid Glaphan monsters if you can, their spawning grounds are really bad for close range AOEing. If you feel really comfortable with your HP and you have a lot of spare penya you can turn in your Historic Axe for an Angel Axe. You will have that Angel Sword forever, so upgrade it well!

Level 105: STR 30, STA 60, DEX 163
Hanes Set, Angel Sword (primary), Historic Axe (offhand)
Dexions, Mighteers, Peision Necklace

Hawk Attack
Here you are, Mr. Invincible. Enjoy it. In the duels and guild wars you will dominate. You might want to get a Blain Set too just for those special occasions. When you decide you need less defense and more damage, switch to duel Legendary Golden Axes and use Sonic Blade exclusively. I do not recommend it immediately because they are crazy expensive and you already have weapons that will do fine for AOEing. In fact the axes themselves will not help you AOE in any way other than some minor extra damage, but you will want them anyways to do other things like Clockwork.


pigbenis027's The Hepbrun Hurter:
The Hepburn Hurter is a specialized strength-based blade which takes advantage of an item only available to female mercenaries. Her feminine rage is, well, really scary. Remember, with this build your offense is your defense. Kill before the enemy kills you. She needs good items and a ringmaster, but can level really fast when those things are provided. Not recommended for anything other than straight leveling. This style was contributed to the guide by pigbenis027, who used it himself from scratch.

STR: xx
STA: 25 (15-25, less if you are very careful in combat)
DEX: 33
Increase all stats evenly until you get the STA and DEX you want, then only increase STR.

Level 60: STR 107, STA 25, DEX 33
Rescorn Set, Dual Taytra Axes or Dretra Swords
Strentes, Mighteers, Gore Necklace

Sneaker, Empower Weapon, Smite Axe, Axe Mastery
From levels 60 to 75 are the toughest for her. Just hack and slash and keep an assist handy. Get and max berserk as soon as you hit level 65. Take the monsters down one at a time. If you see agros that threaten you, just sneaker them and make them wait their turn.

Level 75: STR 137, STA 25, DEX 33
Akan Set, Dual Historic Axes
Strentes, Mighteers, Gore Necklace

Beserk, Hawk Attack
Make your Akan Set all +6 or better. Put some water on your weapons. Go to the mines. There is usually a kind ringmaster in there to give you buffs. Stay in the mines until level 89 and then move to Kerns. Level 89 will be tough, just grind through it like you did from levels 60 to 75. If you really can't stand Kerns, it is possible to get level 90 in the Pinky room.

Level 90: STR 167, STA 25, DEX 33
Dest Set, Dual Angel Axes
Strentes, Mighteers, Gore Necklace

No other specific skills recommended.
Make ringmaster friends. MAKE RINGMASTER FRIENDS. Get your set to +6 or better. Other than that, it's a piece of cake (icecream cake, to be precise).

Level 105: STR 197, STA 25, DEX 33
Dest Set, Dual Legendary Golden Axes
Strentes, Mighteers, Gore Necklace

No other specific skills recommended.
Congratulations! Level 105! Unlike the Dark Assassin you'll still have to train a while before you can face all the monsters in the game with confidence, but nobody does more damage than you... except another version of yourself with more penya.


123deltae321's The Nerd:
The main idea about this build is that it has the stats counted for every level to be optimalized so that you won't need to spend tons of penya on upgrading gear. The weapons are expensive enought... however, this build is meant to be partnered with RMs, since they help you save lot money in upgrading the gear.. Psst, don't tell this to them! You will have 95-96% hit ratio whole time after level 60, which means all the bonus you get from STR adds directly to your average damage. In other words: Your average damage per hit will be extremely nice whole time. Without need on spending millions of penya to get that damage.

STR: xx
STA: 40 (helps you to survive with slightly less block ratio)
DEX: DEX: 60 -> 73 (you start adding 2 dex from levels 69 to 75)
From merc you start with adding dex asap to 60, and sta 30-40. Then you can start adding the str to increase your damage. Yeah, your damage might suck for start.. But this way you hit lot more and in end deal more damage than just adding tons of str at very start.

Level 60: STR 65, STA 40, DEX 60
Recorn Set, Dual Dretra Swords
Strentes and/or Vigor Rings, Mighteers and/or Demol Earrings, Gore Necklace

Empower Weapon, Blazing Swords, Sword Mastery
Most of the assists around level 41-59 sadly do not have the Accuracy buff yet, which means that you should be using Dual Dretras for extra 40% hit during these levels. How ever, your damage will be still nice. You will hit fast and have capped attack speed with Recorn and the Dretras. So you won't have to be crying for not getting RM with GT yet. Since you should try getting Dretras here, you can leave your Rescorn set to +3. No need to go higher as the swords give you all you need for leveling fast. From level 69 Start adding 2 dex instead of STR since you will need it when you switch to axes from swords.

Level 75: STR 85, STA 40, DEX 73
Einy Set, Dual Historic Axes
Strentes, Mighteers, Gore Necklace

Berserk, Smite Axe, Axe Mastery, Sneaker
At this point you should have already gotten Berserk at level 65, and you should start focusing on dealing more damage. Since hopefully you can find RM's now that have maxed accuracy, if you don't... well it's a waste of time and your leveling will be lot slower. These will be the toughest levels for you, but try to find good RMs with right buffs for you - since you will need them. Try to get to the Mines to level and hope your party has active RM with GT, it helps LOTS. Luckily the Historic Axes replace the lost speed from the Recorn set. But the con here is that you need to add skill points on axe buffs before you get here, which means you should not take Sneaker until you have maxed those axe buffs. If you saved up your free reskill, this is the time to use it, moving all your skill points from sword skills to axe skills. Make your set to +5 and it will give +1 all stats - giving you 94 DEX total when buffed (enough for that next axe speed break, and giving you about 95% hit rate). Only add STR from now on.

Level 90: STR 115, STA 40, DEX 73
Dayst Set, Dual Angel Axes
Strentes, Mighteers, Gore Necklace

No other specific skills recommended.
Needless to say, you get your ultimate Dayst set now. So get it and upgrade it to at least +5. Also now your partners should already have GT and you will mainly be partnering with RM's only (BP's helped until this point but now you focus only on getting RMs). And with Angel axes your crit ratio will jump to skies. Now you kill fast, and efficiently. 96% hit ratio <3

Level 105: STR 145, STA 40, DEX 73
Dayst Set, Dual Legendary Golden Axes
Strentes, Mighteers, Gore Necklace

No other specific skills recommended.
At this point, you will already be king/queen of damage anyways, just get your LG Axes and upgrade them as high as you can. Since the damage bonus from crits on them is GODLY. If you have earned enough money by now, you may plan to also upgrade your gear even up to +10 now.


Marvalis' Pure strength blade:
Pure strength blade care only about damage. Then dont care about defence. Kill things before they hit you or they wil kill you.
Pure strength blades like axes because they do the most damage for each point of strenght they have. They eagerly await there true destiny: To wield legendary golden axes that wil unleash the true power and rage within them.
Ironicaly, the only blades that can achieve true power, are female. They make use of the female shaentra boots that give a 20% bonus to accuracy. This bonus is needed to compensate the lack of dexterity.

STR: xxx
STA: 15 (Use sta awakened items or sta rings if you have to)
DEX: 18 (to get 1% more crit with a +8 set)
Just add str when you become a mercenary and never stop adding more. At lvl 94 add one point of dex, add 2 more dex at lvl 95.

Level 60: STR 133, STA 15, DEX 15
Rescorn set, Taytra axe mainhand, Dreta sword offhand.
Gore+3, demol+12, vigor+9

Axe mastery, smite axe, empower weapon
Leveling as a pure str blade is pretty straigth-forward. Attack the monster closest to you and shred it apart. Always level with an assist and use food and pills to heal. To get the most out of your damage remember to element your weapons right. Try to make your suit +16% attack, and get vigors+9 and demols+12. A +3 upgraded set is enough, but a +4 set wil give you maxed accuracy at all times.

Level 75: STR 163, STA 15, DEX 15
Rescorn set, Taytra axe or a historic axe mainhand, Dreta sword offhand.
Jewelry

Axe mastery, smite axe, empower weapon
Nothing really changes for you at lvl 75, except the fact that you wil go to the mines soon. You might wanna get that set to +6 and use a historic axe as a mainhand weapon. Your dps wil stay the same but you wil have more hp. Stay in the mines till lvl 89. Then go to Azria.

Level 90: STR 193, STA 15, DEX 15
Rescorn set or dest set with shaentra boots, Taytra axe or an angel axe mainhand, Dreta sword or angel axe offhand.
Gore+3, demol+12, vigor+9

Axe mastery, smite axe, empower weapon
At lvl 90 you can wear your ultimate set. Upgrade it to +8 and put 4 lightning cards in it if you can. Use it only when you have an assist with max GT with you. Otherwise use your rescorn set for the attack speed bonus.
If you have one or two angel axes, use them. Two angel axes wil increase your damage alot, but they wil only last you until lvl 95.


Level 95: STR 200, STA 15, DEX 18
Dest+8 with shaentra boots+8, legendary goldens axes.
Gore+6, demol+12, vigor+9

Axe mastery, smite axe, empower weapon
At lvl 95 you have to reduce two legendary golden axes. This is the most essential part of your equipment.
To maximize your damage you should always be hosting your own party so you can use linkattack. Try upgrading the axes to+8. Remember that ringmasters with maxed GT are your best friends.



Marvalis' Dexterity blade:
Dex blades utilize the high block and evade rate they get for each point of dex. This allows them to tank many attacks. The blade skills have dex based damage. By putting as many points in dex as possible, the dex blade maximizes both defence and attack.

STR: 15
STA: 60 (You could keep sta lower if you have really good equips and / or sta awakened items.)
DEX: xxx
Just make sure you have the sta you want at lvl 65, thats when you start aoe'ing. All other points go into dex.

Level 65: STR 15, STA 60, DEX 98
Rescorn set 3/4 with dex awakened suit. Guardian sword or awakened npc sword/axe as mainhand. Offhand any good awakened dex sword.
Gore+6, demol+12 or plug+9, arek+6

Sword mastery, blazing sword, blade dance.
At lvl 65 you get your first aoe called blade dance. It requires a sword in your main hand to cast it. At this level your blockrate wont be high enough yet so you wil have to rely on your equipments and your assist to keep you alive. Switch between demols and plug if needed.

Level 70: STR 15, STA 60, DEX 118
Rescorn set 3/4 with dex awakened suit, historic axe mainhand, dex awakened sword/axe offhand.
Gore+6, demol+12 or plug+9, arek+6

Axe mastery, smite axe, sonic blade
At lvl 70 you get your second aoe attack called sonic blade. This skill does more damage. It consumes more fp and it requires you to target a monster.
If you can afford to buy and reduce a historic axe, then do so. It wil help your damage and your hp.
If you dont have a good awakened suit then you might want to consider the akan/einy set at lvl 75.


Level 90: STR 15, STA 60, DEX 148
Rescorn set 3/4 with dex awakened suit, angel sword mainhand, dex awakened sword/axe offhand.
Gore+6, demol+12, arek+6

Sword mastery, blazing sword, blade dance, sonic blade.
Finally time to trade the historic axe for an angel sword. The hp bonus of an angels sword is lower, but at least you can use both your aoe's again. If you can find a good npc sword or axe around your lvl with a high dex awakening, use it.

Level 105: STR 15, STA 60, DEX 178
Blain/virain set+8, angel sword mainhand, dex awakened sword/axe offhand
Gore+6, demol+12, arek+6

Sword mastery, blazing sword, blade dance, sonic blade.
At lvl 105 you get your ultimate set. If your blockrate wasn't maxed already then now it is. This set is also good for pvp. Try getting a hp and attack pierced suit.
If you can get two legendary golden axes then you might want to start gianting and CW. You have enough hp and block to tank any giant.



There were just possible things you could do, obviously you can and should tweak things to suit your own needs and budget. Or you can make up your own awesome build. Also, if you go with one of the above approaches, remember that you can always change some STR/DEX/STA around as you feel you need. Play around with different item combinations too, it can be fun.
Last edited by mrjoneleth on Thu Aug 21, 2008 6:16 am, edited 4 times in total.
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Re: Our Blade Guide (Character Concepts)

Postby paboseki » Mon Nov 26, 2007 3:39 pm

lol you have to make a book you are a good writer and you always listen to people with calm that's nice ... in "our blade v9"...

you guild is really a big help and players can adjust from what you suggest like this one :
I find out in one of my blade lvl 65 rescorn suit = g.sword+5- Dretra+3 sword off hand 70dex/40sta/xx better damage that 2 dretra +3 ... I get aspd 87 and 99 with bersek max (both element+3 + self sword buff max)
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Re: Our Blade Guide (Character Concepts)

Postby abeblinkin » Mon Nov 26, 2007 11:01 pm

Some things I just noticed in the Hepburn Hunter.
Females use the Dest set, not the Dayst Set. xD

Also at lvl 60, put dual Dretras or Dual Taytras.
I think the only reason I put Taytras was to go along with the Axe theme but it isn't at all optimal.
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Re: Our Blade Guide (Character Concepts)

Postby mrjoneleth » Tue Nov 27, 2007 9:54 pm

All fixed, hopefully, though if anyone sees any more mistakes please feel free to point them out. Also, if someone has a more optimized AOE style I'd love to add it.
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Re: Our Blade Guide (Character Concepts)

Postby abeblinkin » Tue Nov 27, 2007 10:23 pm

Well a Decent enough AoE build would probably just be 40 STA rest Dex.
in the 60's you could use rescorn for the first 5 levels and then switch to NPC and dual GSwords for AoE.

Then at 75, use full akan for HP, Same elemented suit.
2 HAxes.

Lvl 90 use Full Dest. Dex is helpful to damage
Depending on how highly upgraded your set is, you could either go dual Angels Axes for damage or Throw in 1-2 H.Axes to get your HP up.

at lvl 105+ you should have enough Block rate to tank in order to use dual A.Axes
Of course the highest 105 v7 set as possible ^^
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Re: Our Blade Guide (Character Concepts)

Postby story912510 » Wed Nov 28, 2007 3:50 pm

pigbenis027 wrote:Then at 75, use 3 parts akan for HP, Random Suit, same elemented.


doesn't 3 parts akan give + 10 str, not the + 15% health?
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Re: Our Blade Guide (Character Concepts)

Postby abeblinkin » Wed Nov 28, 2007 4:32 pm

story912510 wrote:
pigbenis027 wrote:Then at 75, use 3 parts akan for HP, Random Suit, same elemented.


doesn't 3 parts akan give + 10 str, not the + 15% health?


Good point.
My bad.
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Re: Our Blade Guide (Character Concepts)

Postby exocyloic » Thu Nov 29, 2007 7:25 am

You forgot the full str blade. With a +10 set, it outlvls any other blade build until you hit the desert.
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Re: Our Blade Guide (Character Concepts)

Postby mrjoneleth » Thu Nov 29, 2007 2:56 pm

exocyloic wrote:You forgot the full str blade. With a +10 set, it outlvls any other blade build until you hit the desert.


I didn't forget anything. These are sample character styles... OBVIOUSLY I can't enumerate every build+item combination.

My main guide addresses full STR and full DEX builds in the stat section, since this post is merely an extension of that guide I will not waste space talking about them here. Also note, I'm not going to post any style that relies on a +10 set unless it is presented to me in good way.

On a side note: you're wrong unless you want to make a ton of assumptions. And even when a full STR blade has everything they need to level fast (items and a ringmaster) they still don't get exp that much faster.

Having calculated it myself, I'll tell you this:
Hepburn Hurter with a +8 Set only levels about 3% slower than a Full STR blade with a +10 set under optimal conditions at level 90... so you'll save less than 2 minutes per hour of leveling, at the cost of a +10 set and lots of headache at the earlier levels. Also a full STR guy usually can't handle the Pinky room early on so there may be some slow down there.

But yeah if you can afford a +10 set and know you will always have full rm buffs then full STR is 3% faster at leveling, which is nice (if you can stay alive against your optimal experience mob).
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Re: Our Blade Guide (Character Concepts)

Postby itzblitz » Thu Nov 29, 2007 11:37 pm

for the dark assasin build...can i use arek rings and demols instead?
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Re: Our Blade Guide (Character Concepts)

Postby mrjoneleth » Fri Nov 30, 2007 12:01 am

yzejuan wrote:for the dark assasin build...can i use arek rings and demols instead?


Certainly! The recommended items are only there as a guide - I encourage you to make modifications that fit your unique situation (like the increased rarity of unique weapons, and the price/rarity of clockwork gear).
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Re: Our Blade Guide (Character Concepts)

Postby itzblitz » Fri Nov 30, 2007 12:41 am

another question if you dont mind....what merc skills should i max out in order to become an effective dark assasin blade?? and what should i max out first??

then what blade skill i should max out first?

sorry for all the questions im such a noob...
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Re: Our Blade Guide (Character Concepts)

Postby mrjoneleth » Fri Nov 30, 2007 3:09 am

yzejuan wrote:another question if you dont mind....what merc skills should i max out in order to become an effective dark assasin blade?? and what should i max out first??

then what blade skill i should max out first?

sorry for all the questions im such a noob...


No problem. If you still have your free 1st job change reskill then just save it up until level 65 and just take everything you need then. Otherwise, focus on your weapon buffs first, as a mercenary they are the most important. For the Dark Assassin, specifically work at maxing blazing sword as soon as you can. :-) Good luck!
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Re: Our Blade Guide (Character Concepts)

Postby abeblinkin » Sat Dec 01, 2007 9:24 am

Well, you should be able to max out your sword buffs as soon as you get them anyways. Its not like you don't have enough points xD
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Re: Our Blade Guide (Character Concepts)

Postby 123deltae321 » Sun Dec 02, 2007 6:46 am

I have to post here too >: ) While I can still make it to first page..

For those who are making Blade from merc:

I suggest you SAVE all your points up to level 25 until you get blazing swords (max it), then save again and max Sword Mastery. This will increase your leveling speed ALOT, because of the blazing sword extra 10% hit ratio bonus.

Axe's aren't really good choice before atleast level 75..
And if you don't have enought skill points for axe masteries then.. Save your reskill scroll from level 15 ;)

When I leveled my Blade on Beta, I were using Swords up to level 75 (bought new lvl 75 vendor axes lol xD), then Reskilled to axe and got also Empower weapon then.. (I were playing around with few skills just for fun since I saved the reskill for later ^^)

Now i'm still using Axes up to level 120 (hoping to get LG axes tomorrow when servers open, if Xagel will be kind enought to give them ^^) and then at level 120 when I switch to hero, I will be using Bloody Swords.. Since they are basically LG axes but better(same bonuses +15% aspd per weapon).. And I will get free restat if i'm correct when I become Hero, so I can build myself with less Dex and more Str to increase damage.
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Re: Our Blade Guide (Character Concepts)

Postby 123deltae321 » Sun Dec 02, 2007 7:24 am

Btw.. Joneleth, can you do couple changes for my 'The Nerd'..

Forgot to count the 3 dex out from str every after lvl 75 ^^
So add the correct Strenghts to be: 82, 112 and 142

at the level 105 part change the text from:

"...you may plan to also upgrade your gear even up to +10 now."

TO

"...you may plan to also upgrade your gear even up to +8 now since it's the optimal for this build (with RM). But if you can afford +10 set and you can guarantee you get RM always when leveling, I suggest you get also a Restate and make your build more like total damage build and remove Dex completely leaving it to 15 - Even full str is then possible, but remember to add as much sta as you feel comfortable with. Tho leveling at desert can hurt sometimes so be prepared."

Sorry if it's bit long but felt there should be little more explanation on lvl 105 things than there was before ^^
Last edited by 123deltae321 on Sun Dec 02, 2007 7:31 am, edited 1 time in total.
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Re: Our Blade Guide (Character Concepts)

Postby 123deltae321 » Sun Dec 02, 2007 7:29 am

pigbenis027 wrote:Also at lvl 60, put dual Dretras or Dual Taytras.
I think the only reason I put Taytras was to go along with the Axe theme but it isn't at all optimal.

Understood the importance of Hit Ratio when you wrote that? XP

Well I do like your build tho, especially at level 105.. Only thing I don't like with it, is that you do need whole time HIGHLY upgraded gear to take everything out of that build.. Which costs quite much with already expensive weapons xP
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Re: Our Blade Guide (Character Concepts)

Postby abeblinkin » Sun Dec 02, 2007 9:19 am

123deltae321 wrote:
pigbenis027 wrote:Also at lvl 60, put dual Dretras or Dual Taytras.
I think the only reason I put Taytras was to go along with the Axe theme but it isn't at all optimal.

Understood the importance of Hit Ratio when you wrote that? XP

Well I do like your build tho, especially at level 105.. Only thing I don't like with it, is that you do need whole time HIGHLY upgraded gear to take everything out of that build.. Which costs quite much with already expensive weapons xP


You're hit ratio is still pretty high when you use Taytras....
I already calculated all the hitrate/aspd for every weapon in my build in the third page of jon's other guide.
And no, your guide did not cause me to change my build.
I already knew everything your guide stated and I hated how you ordered the importance factors.

And how do you consider +6 Highly Upgrading, with caps lock.
Any Mediocre player should be able to cough up 200m on aibatt for a +6 akan set. Thats just my opinion though.
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Re: Our Blade Guide (Character Concepts)

Postby 123deltae321 » Sun Dec 02, 2007 9:25 am

pigbenis027 wrote:You're hit ratio is still pretty high when you use Taytras....
And no, your guide did not cause me to change my build.
I already knew everything your guide stated and I hated how you ordered the importance factors.

And how do you consider +6 Highly Upgrading, with caps lock.
Any Mediocre player should be able to cough up 200m on aibatt for a +6 akan set. Thats just my opinion though.

Didn't mean my guide xP And about the order.. hit ratio is ordered first because people forget it completely too often.. Attack speed increases most total damage, but Hit Ratio effects most for your average damage per hit :3

Well.. You see, the build of yours does very high damage IF you have atleast +8 set, if you don't.. The damage in that build does go below most of the more dex based builds.. And it was the only thing that I didn't like in it..
But with +10 gear.. I just LOVE the 33 Dex that your build has x3
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Re: Our Blade Guide (Character Concepts)

Postby abeblinkin » Sun Dec 02, 2007 11:51 am

123deltae321 wrote:Well.. You see, the build of yours does very high damage IF you have atleast +8 set, if you don't.. The damage in that build does go below most of the more dex based builds.. And it was the only thing that I didn't like in it..
But with +10 gear.. I just LOVE the 33 Dex that your build has x3



at Level 60 you'd have 9X% accuracy with 2 dretras and maxed ASPD.

at lvl 75 if you use haxes you'll have 86% hit rate and maxed aspd.
Slightly lower ASPD if you choose to use swords but maxed hit rate.

at level 90.. you have 93% accuracy and maxed aspd. This is with only a +6 set.

Lvl 105 is the only time you'd need a +8set or more.
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Re: Our Blade Guide (Character Concepts)

Postby raze623 » Sun Dec 02, 2007 6:48 pm

Great guide 8D
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Re: Our Blade Guide (Character Concepts)

Postby 123deltae321 » Sun Dec 02, 2007 9:19 pm

pigbenis027 wrote: at Level 60 you'd have 9X% accuracy with 2 dretras and maxed ASPD.

at lvl 75 if you use haxes you'll have 86% hit rate and maxed aspd.
Slightly lower ASPD if you choose to use swords but maxed hit rate.

at level 90.. you have 93% accuracy and maxed aspd. This is with only a +6 set.

Lvl 105 is the only time you'd need a +8set or more.

I know ^^.. Out of interest I did count every of these builds on Jon's calculator.. And yeah I noticed that level 90 part too, (Thanks to angels axes ^^) But what I meant is, it has very nice damage overall.. And all the hits look nice and powerfull.. But if you want to get max results with your build, you need the +8 gear or higher most of the time, or it does less than most dex based builds.. Especially at level 75-90 (I have seen too many similar builds on pinkys, and hate how much they miss xP)

But I seriously didn't mean to offend your build, didn't I say I love it O_o
You see, when I should soon get to beta.. And I will get to level 120+ and switch to Hero, I should get a free restat. So as Xagel promised we would be getting our +10 gears then, I will definetly reroll something like: xx STR, 30 sta, 33 dex ^^
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Re: Our Blade Guide (Character Concepts)

Postby abeblinkin » Mon Dec 03, 2007 6:50 am

What I'm saying is you definately Don't need +8/10 gears from lvls 0-90.
You only need it starting at 105, which is no big deal because you should be rich enough at 105 anyways.

and with +10 gear you don't even need any dex in your build
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Re: Our Blade Guide (Character Concepts)

Postby itzblitz » Sun Dec 09, 2007 8:29 am

ok im a lvl 45 merc i was just wondering if i could have your insight on what ive done so far.... stats..

STR:50
STA:40 (+3 Gore Neckalce)
DEX:51 (2x +4 arek rings)
INT:15

Panggril Set
Sword of Silver Sword +1
Sparkle Shield +1


what do i need to fix or get? what stats should i add or stop adding..just need help..thanks in advance
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Re: Our Blade Guide (Character Concepts)

Postby mrjoneleth » Sun Dec 09, 2007 8:13 pm

yzejuan wrote:what do i need to fix or get? what stats should i add or stop adding..just need help..thanks in advance

Looks fine to me. Remember this though: stats that are best for one person might not be the best for someone else. A blade without highly upgraded equips (or female clockwork boots/gaunts) can often get faster kill times on mobs by adding dex instead of adding str. And this isn't an attack speed issue - it's an accuracy issue. Though with the right items, str is the better stat to add for faster killing.

But I recommend you read my blade guide (link is in the first post, and in my signature). Look at the styles posted here, try some things out yourself, and figure out what you need. Despite what some foolish people might think (people who post topics such as "best blade build ever") there really is no single best build. It all depends on the items you can get your hands on, who your leveling partners are, and how you like to play.

Full str use to be the "best" for many things with decked out gear and a full time ringmaster, however they really suck at pvp, and there is no way even a full str hero 120 blade with maxed out equips could ever hope to survive against the new dreaded Red Meteonyker. So... it's all a matter of your priorities.
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